![]() ![]() One can already see the potential for a story in Orphans of the Stars, and by extension, Colony Ship. To that end, generation ships house their population for that long, with entire generations living and dying within its hull, in the hopes that their distant descendants will arrive at their destination, hundreds or even thousands of years later. Published in 1941, it gave one of the first fictional depictions of the “generation ship” concept - a spacecraft constructed to take living humans through interstellar space at sublight speeds. The setting of Colony Ship is inspired by the Robert A. I say that like it’s a bad thing, but in a medium so drunk on heroism, it’s actually refreshing. That said, it carries itself with the same air of weary, decayed cynicism. Though it’s still in Early Access at the time of writing, Colony Ship immediately stands out, both from other classic-style RPGs and even from Iron Tower’s debut, The Age of Decadence. In the end, even optimists must concede that the prospects of living under a distant sun are likely impossible if we can’t solve the problems we have here on Earth - And from the look of things so far, that’s the premise of Iron Tower Studios’ in-development RPG, Colony Ship: A Post-Earth Role-Playing Game. Even as the possibility of human civilization living beyond Earth’s gravity comes closer, the reality is weighed down by the bleak situation at home. ![]() It’s a difficult time to be an optimist about space colonization. ![]() In Space, No One Can Hear You Open the Character Screen ![]()
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